![]() While I have had limited experience with the main storyline after playing through the expansion I found it to be easier overall and was able to complete the story scenario on my second try, I admit the first time through they fired me which was at least a step up from being banished in the main story scenario. New hazards like toxic gas and the workers going on strike were a bit challenging but not particularly difficult to overcome. One thing I was surprised about was that the scenario tooltip indicated this to be more difficult than the core game. Every element fits with the core narrative being told and kept me engaged until the wee hours of the morning. The new laws, labor, and administration, also made for an interesting choice on whether I was going to heavily support the workers or engineers. It was nice to have new technologies to play with that fit the narrative, I found the Generator Construction tree specifically a nice addition to the game. The new buildings all looked great and fit the expansion’s environment very well. A counter slowly builds in between requisitions so the longer you wait the more you can requisition in one order. Replenishment of your workforce and acquisition of cores to construct specific buildings mainly come in the form of requisition requests to London and then it takes a day for those resources to arrive. ![]() Instead of sending out scouts to explore the surrounding area you are sending out teams to collect the resources needed to complete the project. At the same time, you need to make sure to complete the milestones set for each phase of building the generator. Here you are racing against the clock while trying to keep your team’s discontent and motivation under control. The gameplay in this expansion has been changed up somewhat compared to the original game. Unlike other games I never found them to be overwhelming or repetitively annoying. ![]() The sound effects and background music I found were also spot on and complimented the gameplay. I liked how the environment drastically changed the longer you take to build the generator, to the point where certain building and access to resources eventually becomes restricted. The developers have done a great job of creating the environment, everything looks wonderful from the new building to the narrative splash screens that pop up to illustrate the story as it progresses. In The Last Autumn expansion, you take on the role of the individual hired to build one of the generators that will be needed in case the worst comes to pass. ![]() This is our Frostpunk – The Last Autumn review. My hat goes off to 11 Bit Studios and while I do have an item or two of criticism I am looking forward to more bone-chilling adventures set in this world. I am happy to say Frostpunk – The Last Autumn has changed that for me, I have had a wonderful time playing through this expansion. Let me first say that I have not been a huge fan of city building games for some time, I loved the originals for this genre and spend oh so many hours building my cities but then my interest just faded.
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